LAB
Side projects and ideas-in-progress
Half-finished things, future-vision sketches, experiments. Allowed to be unpolished.
- building
Buzz: a PR review agent built to hold merge authority
Building an LLM review agent toward one of Buzz's two required PR approvals, hardening it against the PRs it reviews trying to manipulate it — and taking on Project Manager for the cohort this week.
- shipped
Loom: watching a fleet of agents at a glance
A local dashboard and Claude Code skill showing what a fleet of coding agents is doing across git worktrees: who is blocked, which PRs are waiting on a human, which worktrees are about to collide.
- idea
The Fairytale Atlas: an interactive folklore encyclopedia
A misted watercolour map of the world where every tale is told in that culture's own art tradition. A Brightly Wired concept.
- idea
Where in the World? A geography detective game
Full-stack Carmen Sandiego-inspired browser game. Real-world clues pulled from public APIs. Accessibility-first, one-week build.
- building
Realmstack
A co-built project with my husband. Cloudflare Workers (D1, KV, R2), TypeScript. Currently doc-led planning: declaration, explainers, and research docs are taking shape; implementation begins from there.
- building
Avalúne Compendium: relational fundamentals by hand
Express + Knex + SQLite worldbuilding backend. No ORM magic. Currently being rebuilt.
- idea
Learning Companion Project
A future project: an AI-assisted study companion that helps me revise concepts the way I learn best (visual, pattern-driven). The ai-chatbot bootcamp challenge was chosen as the stepping-stone to this.
- sketching
The MTG Project: planning a non-trivial system
Eight design docs for a Commander deck-builder I have not built yet. How I plan, what I anti-goal, and why documentation is the deliverable here.